Blur-first by default
The default workflow detects faces and blurs them for local video redaction. Open a video, keep the default, export.
Blur faces in a video without uploading it anywhere. FaceForge is a local-only Windows app for AI face blur and video redaction, optimized for NVIDIA RTX GPUs.
FaceForge is built for people who need to anonymize faces in local media without uploading footage anywhere. The default workflow is blur and redaction. Face replacement exists as an advanced, consent-based Pro workflow, and it is not positioned as a generic deepfake tool.
Why it exists
Most face-blur tools are cloud services: you hand over the footage to protect the people in it. FaceForge takes the opposite approach. Detection, blurring, enhancement, and export all run on your own GPU, so the media that needs protecting never leaves the machine.
The default workflow detects faces and blurs them for local video redaction. Open a video, keep the default, export.
Optimized for NVIDIA RTX GPUs with CUDA so longer videos process on your own hardware instead of a render queue.
GFPGAN or CodeFormer enhancement can be enabled for higher quality results when a workflow needs it.
Real-time preview during processing, with an interface that stays responsive through long exports.
How it works
Drop a local file into the app. Nothing is uploaded anywhere.
Blur Faces / Privacy is the default. Adjust blur strength if needed.
The redacted video renders on your GPU and lands next to your files.
Face selection
Zero-friction default: acts on the largest detected face in each frame.
Covers every detected face in each frame, for group shots where everyone should be anonymized.
Advanced mode for multi-person scenes: pick one person in the preview and only they are followed.
The inspector
Blur strength, mask boundaries, edge softness, and enhancement are continuous controls in a studio-style inspector. Set what to mask, pick a quality mode, and preview Original, Processed, or Split before you commit to an export.
Consent and privacy model
App state, logs, cache, and support artifacts live in local per-user folders, and diagnostics are exported only when you choose to. The capable-but-risky feature, face replacement, is deliberately gated rather than deliberately easy.
System requirements
Current status
The first public alpha is available for Windows/NVIDIA testers. FaceForge focuses on local face blur and video redaction, with consent-based face replacement as an advanced workflow. The current release tier is FaceForge Free: a portable desktop bundle centered on the privacy-first blur flow, with face replacement, enhancement, and alternate-backend controls kept as advanced and Pro surfaces.
The alpha is distributed through itch.io. The GitHub release contains release notes, SHA-256 checksum verification, and support links. The NVIDIA ZIP is hosted externally because the CUDA runtime exceeds GitHub and itch.io file size limits.
Good fit for
Not trying to be
FaceForge is not a cloud service and not a generic deepfake tool. Face replacement stays behind consent acknowledgement and rights to the media involved, and the free tier is about hiding faces, not swapping them. The operator keeps control of the footage from start to finish.
FaceForge is being built in the open enough to hold it accountable: privacy-first defaults, local processing, and honest limits. The v0.1.0 public alpha is available for Windows/NVIDIA testers on itch.io, with release notes and checksums on GitHub.